Update: Will be shutting down this little page by the end of 2017. Make sure to grab a fancy pdf-copy here. Good day! Welcome on my little website about Newsgames. There is not that much going on here due to the fact that i am busy running a Game Studio and running around talking about Newsgames at various places like the Global Editors Network summit in Vienna. Check out the panel here. Or read the article on Journalism.co.uk. And make sure to check the Nieman Storyboard Story. Otherwise drop me a line and we can talk about the combination of games and journalistic content. We at the Good Evil have recently done some game design for the infamous german tv-show Heute Show. You can check out Metadatensauger and Debatten-Debakel or President Evil. Some month ago we published the Media Freedom Navigator – a mobile website about freedom of press indices. It includes a quiz. More infos can be found in the Newsgames section at the Good Evil (mostly german), on my personal site (mostly german) and some actual stuff on Twitter (mostly english). Feel free to ask if you want to know more. For starters: Here is an faq in german i compiled some time ago. If you want to have your very own Hackathon. We can help you. We have organized Europe´s first Newsgames Hackathon and the first one in Switzerland too. You want to start right now: Try our Newsgames Idea Generator.
Publishing in the digital age is pretty simple. You upload a folder. And that is all. You and me and everybody we know are publishers. We all know that this leads to a situation of constant content overload and many many shrugs while people use… Read More
We wanted to present you a playable game today! Obviously we are not. We were to ambitious. The rough prototype was working yesterday. But now the game has some issues. It does not work in some browsers and there is a bunch of little but… Read More
The most important part of a game is its mechanic. The very best graphic design and a stunning soundtrack will not pay off if the core is flat or poorly executed. However a brilliant mechanic alone will not automatically make a fantastic game. There is… Read More